Since my hobbies rotate quickly. I decided to try my hand at Unity for a change. The mechanism for creating 16-polyphonic ringtones that were on old feature phones. I want to play with that again ...
Unity 2D physics, by default, looks at the state of the world only once every FixedUpdate, approximately every 0.02 seconds. And Discrete (collision detection that only looks at the step point) only ...
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