This tutorial shows how layered movement can create a stronger sense of depth in a Unity scene. It covers the core setup and ...
Laurence Wall is a Contributor at DualShockers who has been writing professionally since 2022 and covering games since 2023. He primarily writes guides and lists, with a focus on indie games, RPGs, ...
What Is the “Boots on the Ground” Dance and Why Is Everyone Doing It? *If you’ve been on TikTok in 2025, chances are you’ve seen someone stomping, clapping, and snapping a fan like their life depends ...
Spring outlook is here and a shift is coming: How a weakening La Niña can affect March, April and May Disney loses $170 million with 'Snow White' flop: report Wendy’s to close about 300 more locations ...
A set of components which simplify human behaviour experiments developed in the Unity engine. UXF 2.0 supports experiments for VR, Desktop, as well as Web based experiments for full remote data ...
Jaime Tugayev is the News Editor at DualShockers, where he covers gaming news, reviews, features, guides, and major industry updates. He has been writing professionally since 2013 and covering games ...
In an early scene establishing the post-diluvial landscape of the Golden Globe-winning animated feature Flow, the hero cat prowls a sunlit forest when a threatening rumbling begins. Suddenly, a ...
Vincent Arogya is a Contributor for GameRant from India. He brings over a decade of writing experience spanning across a variety of industries, including digital gaming publications. Super Mario Bros ...
One of the key elements of any 2D platformer is the main character. The way it moves and is controlled significantly shapes the game’s atmosphere — whether it's a cozy old-school game or a dynamic ...
Your browser does not support the audio element. Welcome to the first part of our journey in creating a 2D platformer in Unity. This series of articles is designed to ...